Offline Progression
Close the app, go live your life, come back to meaningful gains every time. Up to 24 hours of full-speed progress, every cycle. How it works →
An Idle Almanac
An almanac of a small coastal world you tend, even while you sleep.
Launches February 11, 2027 ◆ iPhone · iPad · Mac · Apple TV · Vision Pro · Apple Watch ◆ Join the Discord
Pre-ordering is free, and so is the download. The full game is a one-time $9.99 unlock you buy inside the game after launch, if you want to.
On Android? Join the free open beta on Google Play →
Open beta on Google Play, free ◆ Phones and tablets, Android 10 or newer ◆ Join the Discord
A premium idle RPG designed around respect: for your time, your privacy, and your devices.
Close the app, go live your life, come back to meaningful gains every time. Up to 24 hours of full-speed progress, every cycle. How it works →
CloudKit powered. Your progress syncs privately across every Apple device you own, no accounts, no servers of mine. On the Apple Watch →
No tracking, no ads, no third-party SDKs, on Apple or Android. On Apple devices your save lives in your iCloud, encrypted by Apple in transit and at rest; on Android it stays on your device. The full stance →
Opt-in leaderboards and leagues are on the way, share scores only if you want, fully under your control.
Tend a trade at the desk, check it from the couch, glance at your wrist while the tide comes in. One CloudKit save carries the whole almanac.
Tideward for Android is in open beta on Google Play, for phones and tablets running Android 10 or newer. It is free, every trade is open while you test, and nothing in it can be bought.
Every Apple device, from the Watch on your wrist to Vision Pro, plus Android phones and tablets and Windows PC. The same almanac on each. Your save and your purchase stay with the store you get it from.
iPhone · iPad · Mac · Apple TV · Vision Pro · Apple Watch
Pre-order open, free beta on TestFlight
Pre-order on the App Store Or join the free betaPhones and tablets, Android 10 or newer
Open beta on Google Play, free
Join the Android beta About the Android versionOn Steam
Beta on its way
Get the launch email About the PC versionTend each one to 99, at your pace, in any order. Combat, gathering, artisan, wayfaring: the depth of an MMO, the patience of a lighthouse-keeper. See every trade →
How Tideward stacks up against the rest of the genre: games like Melvor Idle · idle games like RuneScape · best idle RPGs for iPhone · best idle games for iPhone.
Every trade has a pet, and so do the bosses. Each one is earned in play and keeps its bonus for good. Some of them are even awake.
Most game pages are a list of wins. Here is the list with the limits printed beside it, so you can tell before you download whether this is your kind of game.
Tideward is not built to keep taking your money. Every purchase is direct and one-time: you see exactly what it is, you pay once, and it is yours for good. No ads, no subscription, no loot boxes, no premium currency.
Nobody pays anything before launch day. The order of events, in full:
Nothing is charged when you pre-order, and nothing is charged on launch day. The game downloads itself to your devices.
Unlocking the full game costs nothing while you test. The purchase screen shows a price, but a beta purchase is an Apple test purchase: no money is taken, and it does not carry over to the App Store version.
The whole game is open while you test, and nothing in it can be bought, so no money can be taken. When the Android version launches, the paid part of the game locks again until you unlock it.
The download is free. One $9.99 purchase inside the app unlocks the rest of the game. You pay it once, only if and when you choose to.
Beta testers are already shaping the future of Tideward, and the pre-order is open on the App Store for everyone else. Come help build something special, TestFlight is capped at the first 1,000 testers, and the Discord is where the count gets called out and the conversation happens.
Tideward for Android is in open beta on Google Play, for phones and tablets running Android 10 or newer. It is free, every trade is open while you test, and nothing in it can be bought.
Optimize everything. Automate the rest.
Factory game news, idle game roundups, patch notes, and Tideward dev logs, twice a week: the Deep Dive on Tuesdays, the Conveyor Belt on Fridays. For the people who play Factorio, Satisfactory, Shapez 2, and Melvor Idle.
Notes on building an idle RPG that respects your time. Long-form, irregular, written in first person.
The Tideward alpha in numbers: 29 releases, 74 bug reports, 16 languages. Then the first eleven days of beta, and what is left before February 11, 2027.
BetaTideward is feature-complete and in beta ahead of its February 11, 2027 launch. Nothing you have built is reset, not at beta and not at 1.0. Here is exactly what changes, and the one thing that does.
Idle GamesMelvor Idle and RuneScape side by side: skills, the shared XP table, combat, economy, cost, offline play, and a day in each. Plus where Tideward fits.
“I'm building the idle RPG I've always wanted to play, with deep systems, respect for your time, and zero compromise on privacy.”
Tideward is a solo project from North Carolina, written in pure SwiftUI, synced through CloudKit, and shipped without a single third-party SDK. No ads, no tracking, no growth team, just the game and the people who tend it.
· Seth, founder of Manu Games LLC
Have a question, press inquiry, or just want to say hey? I'd love to hear from you.