Every skill, explained.
Tideward has 23 distinct trades — the depth of an MMO, the patience of a lighthouse-keeper. Each one trains at your pace, in any order, with full 24-hour offline progression. Below: every skill, what it does, and how it fits into the rest.
Combat
8 tradesAttack
Melee accuracy. The hand on the hilt that decides whether the sword lands.
Strength
Melee damage. Each level on Strength shows up at the end of every swing.
Defense
formerly DefenceDamage avoided is XP earned. Defense scales evasion across all three combat styles.
Vitality
formerly HitpointsYour hit-points pool. The skill that decides how long you stay standing.
Ranged
Bows, throwing knives, and the discipline of holding your distance.
Magic
Spells, runes, and the quiet third leg of the combat triangle.
Vigil
formerly PrayerBone-fueled prayers — combat boosts, damage reduction, restoration.
Quarry
formerly SlayerTask-driven combat. Take an assignment, hunt the targets, repeat for XP no other skill grants.
Gathering
5 tradesWoodcutting
Trees to logs. The first AFK loop nearly every player runs.
Fishing
Raw fish for cooking, gold for the patient. The genre's most relaxing skill.
Mining
Ores for the Forging chain. Rocks deplete; you stand and swing.
Farming
Plant. Walk away. Return hours later. The skill that genuinely respects offline play.
Pilfering
formerly ThievingPickpocket NPCs and stalls for gold and unique drops. Risk per attempt, reward per success.
Artisan
7 tradesKindling
formerly FiremakingBurn logs for Kindling XP and bonfire bonuses that buff every other skill.
Cooking
Raw fish to healing food. The skill that makes long combat AFK possible.
Forging
formerly SmithingSmelt ores into bars, hammer bars into gear. The metal economy in one skill.
Handicraft
formerly CraftingLeather, gems, glass, dragonhide. Everything Forging doesn't cover.
Bowcraft
formerly FletchingBows, arrows, crossbow bolts. The Ranged skill's artisan supply chain.
Inscription
formerly RunecraftingCraft runes at altars. The supply line for every spell Magic ever casts.
Apothecary
formerly HerbloreBrew potions from herbs. Combat boosts, restores, infused incense.
Wayfaring
3 tradesWayfaring
formerly AgilityPath-running with stamina, shortcuts, and obstacle XP. The world becomes faster the more you train.
Stargazing
formerly AstrologyConstellation observation. Time-of-day buffs that shape every other skill.
Binding
formerly SummoningSpirit-binding for combat familiars and skill helpers. The bridge skill.
Try the trades yourself.
Tideward is free in alpha on TestFlight, native on iPhone, iPad, Mac, Apple TV, Vision Pro, and Apple Watch. One TestFlight invite covers every Apple device you own.